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 Post subject: What Kind of Gamer are You?
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TSPE - Puzzle Adventurer

7 Twitch-Fluid, 7 Simple-Complex, 7 Planning-Acting and 9 Entertainment-Difficulty!

TSPE - Puzzle Adventurer

TSPE's get into puzzle adventure games because they appeal to both their fast fingers and their quick minds. They thrive on fast-paced gameplay that requires more than just button-mashing. Even though they do enjoy fast gameplay, they don't rely on reflexes and rather like to have a strategy ahead of time. TSPE's also don't like memorizing things, such as learning combos or remembering complex menus, so they instead prefer that the game directly tap into their brainpower with puzzles. Puzzle Adventure Gamers like to be entertained by their games, not punished by them. Puzzle adventure games do rely on some quick skill, the heft of the challenge comes from the puzzles, which in a worst case scenario means looking up something in a strategy guide.

Games TSPE's like: Portal, Braid, The Legend of Zelda

TWITCH

You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.



SIMPLE

You remember the good old days, when Atari was cutting edge with a joystick and ONE BUTTON. This is not to say that you can't handle more complex controls and concepts, but you prefer that your games didn't require half a novel's worth of instructions. You do best when all the controls and options are right at your fingertips. You probably feel right at home with older games because they inherently have less to work with. Newer games either frustrate you with too many buttons and options, or they just annoy you because there are simpler ways to climb a ladder than jumping on, holding L, and then pushing forward.



PLANNING

When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.



ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.

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[Reveal] Spoiler:
Image

"Except the trouble is, as a creator...I saw a lovely analogy recently. Somebody said that writers are like otters. And otters are really hard to train. Dolphins are easy to train. They do a trick, you give them a fish, they do the trick again, you give them a fish. They will keep doing that trick until the end of time. Otters, if they do a trick and you give them a fish, the next time they'll do a better trick or a different trick because they'd already done that one. And writers tend to be otters. Most of us get pretty bored doing the same trick. We've done it, so let's do something different."
Neil Gaiman - Time Magazine Interview[/left]


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 Post subject: Re: [test] What Kind of Gamer are You?
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It's 35 Questions. But most are yes / no. =)

TSPE - Puzzle Adventurer
6 Twitch-Fluid, 6 Simple-Complex, 10 Planning-Acting and 7 Entertainment-Difficulty!

Image

TSPE's get into puzzle adventure games because they appeal to both their fast fingers and their quick minds. They thrive on fast-paced gameplay that requires more than just button-mashing. Even though they do enjoy fast gameplay, they don't rely on reflexes and rather like to have a strategy ahead of time. TSPE's also don't like memorizing things, such as learning combos or remembering complex menus, so they instead prefer that the game directly tap into their brainpower with puzzles. Puzzle Adventure Gamers like to be entertained by their games, not punished by them. Puzzle adventure games do rely on some quick skill, the heft of the challenge comes from the puzzles, which in a worst case scenario means looking up something in a strategy guide.

Games TSPE's like: Portal, Braid, The Legend of Zelda

TWITCH
You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.

SIMPLE
You remember the good old days, when Atari was cutting edge with a joystick and ONE BUTTON. This is not to say that you can't handle more complex controls and concepts, but you prefer that your games didn't require half a novel's worth of instructions. You do best when all the controls and options are right at your fingertips. You probably feel right at home with older games because they inherently have less to work with. Newer games either frustrate you with too many buttons and options, or they just annoy you because there are simpler ways to climb a ladder than jumping on, holding L, and then pushing forward.

PLANNING
When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.

ENTERTAINMENT
You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.

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FCPE - Role Playing Gamer
4 Twitch-Fluid, 4 Simple-Complex, 10 Planning-Acting and 6 Entertainment-Difficulty!



In stark contrast to the Action Gamer (TSAD) is the Role Player. FCPE's lack the reflexes or twitchy demeanor, but they excel in other areas. They handle complex menus, maps, and concepts very well, and they utilize them in extremely effective ways. Strategy is the name of the game for FCPE's. They're not looking for a quick fix of rapid violence, they prefer to exploit a weakness, find a key, or unlock a new path. For Role Players, the game itself is as enjoyable as actually playing it.



Games FCPE's like: Tactics Ogre, Final Fantasy, Lost Odyssey, Pokémon






FLUID

You have very subtle, smooth movements. Your muscles stay relaxed, even in tense situations. This makes you ideal for games where you have to perform precise movements under pressure such as shooters and racing games. Your thumbs glide over the controller and you are probably one the better shots on your team in Call of Duty or even can do fairly well in a racing game you've never played because you don't make the car spin out of control. But you also don't do as well with games that require a faster touch. Most hardcore action games and fighting games will give you a hard time because the other players can input the moves a lot faster than you can. And you probably can't tap the button fast enough to blow up your balloon in Mario Party.




COMPLEX

The more the better is your motto. You want your games to be a nuanced and varied as you are. You don't mind shuffling through an extra menu or two or learning a couple more combos. If it will add depth to the game and give you more freedom, bring it on! You've probably debated on more than one occasion why can't Pokemon have more than four moves at a time. Or you've committed yourself to learning Zangeif's entire moveset, just to be that much better for the next match. You enjoy managing money, stats and equipment, making your team or army or city bigger, better, and badder. And you're always looking for a new way to complete a task. You also tend to lose interest or generally have trouble with simpler games, as you become frustrated or confused by the lack of things in your control.




PLANNING

When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.




ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.



very interesting. probably right, but i excell at all games really.
i loved portal #<3#


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TSPE - Puzzle Adventurer
6 Twitch-Fluid, 6 Simple-Complex, 6 Planning-Acting and 10 Entertainment-Difficulty!


TSPE's get into puzzle adventure games because they appeal to both their fast fingers and their quick minds. They thrive on fast-paced gameplay that requires more than just button-mashing. Even though they do enjoy fast gameplay, they don't rely on reflexes and rather like to have a strategy ahead of time. TSPE's also don't like memorizing things, such as learning combos or remembering complex menus, so they instead prefer that the game directly tap into their brainpower with puzzles. Puzzle Adventure Gamers like to be entertained by their games, not punished by them. Puzzle adventure games do rely on some quick skill, the heft of the challenge comes from the puzzles, which in a worst case scenario means looking up something in a strategy guide.

Games TSPE's like: Portal, Braid, The Legend of Zelda


TWITCH
You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.

SIMPLE
You remember the good old days, when Atari was cutting edge with a joystick and ONE BUTTON. This is not to say that you can't handle more complex controls and concepts, but you prefer that your games didn't require half a novel's worth of instructions. You do best when all the controls and options are right at your fingertips. You probably feel right at home with older games because they inherently have less to work with. Newer games either frustrate you with too many buttons and options, or they just annoy you because there are simpler ways to climb a ladder than jumping on, holding L, and then pushing forward.

PLANNING
When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.

ENTERTAINMENT
You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.


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 Post subject: Re: [Tests] What Kind of Gamer are You?
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All you simple minded fools! I pity the fool who doesn't have a controller with 30+ buttons. (Keyboard for life bitches)

Quote:
TCPE - Action RPGer
6 Twitch-Fluid, 3 Simple-Complex, 8 Planning-Acting and 7 Entertainment-Difficulty!

Action RPG's have gained popularity over the years. They combine quick action-based gameplay with classic RPG strategy and storytelling. TCPE's prefer a larger palette of options provided by complex button combos or large menus. The Action Role-Player likes to use their mind as a weapon and then turn that brainpower into brute force. Preparing for battle is almost as important as the battle itself for a TCPE, but they still feel the need to convey the action through their twitchy fingers. They also expect their games to entertain them. TCPE's will usually overlook a game's fairly easy difficulty if it satisfies their hunger for strategy and a good story.

Games TCPE's like: Kingdom Hearts, The Elder Scrolls, Chrono Trigger, Castlevania: Symphony of the Night


TWITCH

You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.



COMPLEX

The more the better is your motto. You want your games to be a nuanced and varied as you are. You don't mind shuffling through an extra menu or two or learning a couple more combos. If it will add depth to the game and give you more freedom, bring it on! You've probably debated on more than one occasion why can't Pokemon have more than four moves at a time. Or you've committed yourself to learning Zangeif's entire moveset, just to be that much better for the next match. You enjoy managing money, stats and equipment, making your team or army or city bigger, better, and badder. And you're always looking for a new way to complete a task. You also tend to lose interest or generally have trouble with simpler games, as you become frustrated or confused by the lack of things in your control.



PLANNING

When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.



ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.


Yep, pretty much nailed it. Even got two games in my top 10 Elder Scrolls Series (Number 2) and Castlevania: Symphony of the Night (Number 7)

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Last edited by Wulf on Tue Mar 02 2010, 3:50AM, edited 1 time in total.

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FCPE - Role Playing Gamer

3 Twitch-Fluid, 4 Simple-Complex, 9 Planning-Acting and 6 Entertainment-Difficulty!

FCPE - Role Playing Gamer

In stark contrast to the Action Gamer (TSAD) is the Role Player. FCPE's lack the reflexes or twitchy demeanor, but they excel in other areas. They handle complex menus, maps, and concepts very well, and they utilize them in extremely effective ways. Strategy is the name of the game for FCPE's. They're not looking for a quick fix of rapid violence, they prefer to exploit a weakness, find a key, or unlock a new path. For Role Players, the game itself is as enjoyable as actually playing it.



Games FCPE's like: Tactics Ogre, Final Fantasy, Lost Odyssey, Pokémon





FLUID

You have very subtle, smooth movements. Your muscles stay relaxed, even in tense situations. This makes you ideal for games where you have to perform precise movements under pressure such as shooters and racing games. Your thumbs glide over the controller and you are probably one the better shots on your team in Call of Duty or even can do fairly well in a racing game you've never played because you don't make the car spin out of control. But you also don't do as well with games that require a faster touch. Most hardcore action games and fighting games will give you a hard time because the other players can input the moves a lot faster than you can. And you probably can't tap the button fast enough to blow up your balloon in Mario Party.



COMPLEX

The more the better is your motto. You want your games to be a nuanced and varied as you are. You don't mind shuffling through an extra menu or two or learning a couple more combos. If it will add depth to the game and give you more freedom, bring it on! You've probably debated on more than one occasion why can't Pokemon have more than four moves at a time. Or you've committed yourself to learning Zangeif's entire moveset, just to be that much better for the next match. You enjoy managing money, stats and equipment, making your team or army or city bigger, better, and badder. And you're always looking for a new way to complete a task. You also tend to lose interest or generally have trouble with simpler games, as you become frustrated or confused by the lack of things in your control.



PLANNING

When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.



ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.



I like your taste in games wulf!


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Thank you :] Most people do until I mention that my favorite Castlevania game is Castlevania: Curse of Darkness. What can I say? I'm a sucker for a good pet system.

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FSAE - Shooter

5 Twitch-Fluid, 7 Simple-Complex, 4 Planning-Acting and 7 Entertainment-Difficulty!

FSAE - Shooter



Ever since Doom, the first-person shooter and (thanks to Gears of War and RE4) third-person shooter have grown explosively in the game industry. FSAE's are right at home in the genre. They don't have time to plan out a big extravagant strategy, they change it on the fly. The hectic atmosphere demands the controls are tight and simple, and that the Shooter's hand is quick and steady. While Shooters tend to play very competitively, the main objective is still to have fun. Not every match can be serious, and many matches have been reduced to nothing but splatter sprees and team killing.



Games FSAE's like: Halo, Doom, Gears of War, Resident Evil 4, Counterstrike





FLUID

You have very subtle, smooth movements. Your muscles stay relaxed, even in tense situations. This makes you ideal for games where you have to perform precise movements under pressure such as shooters and racing games. Your thumbs glide over the controller and you are probably one the better shots on your team in Call of Duty or even can do fairly well in a racing game you've never played because you don't make the car spin out of control. But you also don't do as well with games that require a faster touch. Most hardcore action games and fighting games will give you a hard time because the other players can input the moves a lot faster than you can. And you probably can't tap the button fast enough to blow up your balloon in Mario Party.



SIMPLE

You remember the good old days, when Atari was cutting edge with a joystick and ONE BUTTON. This is not to say that you can't handle more complex controls and concepts, but you prefer that your games didn't require half a novel's worth of instructions. You do best when all the controls and options are right at your fingertips. You probably feel right at home with older games because they inherently have less to work with. Newer games either frustrate you with too many buttons and options, or they just annoy you because there are simpler ways to climb a ladder than jumping on, holding L, and then pushing forward.



ACTING

In the virtual world, who needs a plan when you can just hit the reset button? You play things by ear, and when the shit hits the fan, you hit the bricks. You're the one who survives the zombie onslaught with only a knife. You're the one who captures the flag long after the rest of your team was killed. You're also the one who can never be relied upon. Because you're never really prepared, you could die during a crucial moment when everyone else has that extra healing potion left. Or during an important mission you fail because you forgot to get the security passcard to get in the base undetected. You play the biggest risk and you reap the results.



ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.

That's not too far off the mark, I like things to be simple, fun with plenty of "Oh shit, we're all gonna die" moments.


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TCPE - Action RPGer

6 Twitch-Fluid, 2 Simple-Complex, 8 Planning-Acting and 10 Entertainment-Difficulty!

Action RPG's have gained popularity over the years. They combine quick action-based gameplay with classic RPG strategy and storytelling. TCPE's prefer a larger palette of options provided by complex button combos or large menus. The Action Role-Player likes to use their mind as a weapon and then turn that brainpower into brute force. Preparing for battle is almost as important as the battle itself for a TCPE, but they still feel the need to convey the action through their twitchy fingers. They also expect their games to entertain them. TCPE's will usually overlook a game's fairly easy difficulty if it satisfies their hunger for strategy and a good story.


Games TCPE's like: Kingdom Hearts, The Elder Scrolls, Chrono Trigger, Castlevania: Symphony of the Night

TWITCH
You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.

COMPLEX
The more the better is your motto. You want your games to be a nuanced and varied as you are. You don't mind shuffling through an extra menu or two or learning a couple more combos. If it will add depth to the game and give you more freedom, bring it on! You've probably debated on more than one occasion why can't Pokemon have more than four moves at a time. Or you've committed yourself to learning Zangeif's entire moveset, just to be that much better for the next match. You enjoy managing money, stats and equipment, making your team or army or city bigger, better, and badder. And you're always looking for a new way to complete a task. You also tend to lose interest or generally have trouble with simpler games, as you become frustrated or confused by the lack of things in your control.

PLANNING
When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.

ENTERTAINMENT
You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.

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TSPE - Puzzle Adventurer
6 Twitch-Fluid, 6 Simple-Complex, 6 Planning-Acting and 7 Entertainment-Difficulty!




TSPE's get into puzzle adventure games because they appeal to both their fast fingers and their quick minds. They thrive on fast-paced gameplay that requires more than just button-mashing. Even though they do enjoy fast gameplay, they don't rely on reflexes and rather like to have a strategy ahead of time. TSPE's also don't like memorizing things, such as learning combos or remembering complex menus, so they instead prefer that the game directly tap into their brainpower with puzzles. Puzzle Adventure Gamers like to be entertained by their games, not punished by them. Puzzle adventure games do rely on some quick skill, the heft of the challenge comes from the puzzles, which in a worst case scenario means looking up something in a strategy guide.



Games TSPE's like: Portal, Braid, The Legend of Zelda






TWITCH

You have a strong twitch reflex, which means that your muscles tend to move in very quick jerky movements. This makes you especially adept to action games, since they rely on that very same jerky motion and quick button pressing. You probably beat the pants off of others in minigames using the "tap A to run" mechanism, and you hold your own even in fighting games that you've never played because you can execute the moves very quickly. Unfortunately, you also have trouble with games that require precision movements like shooting games. Your thumbs are just too fast and that little analog stick is so sensitive! And games that require precise timings like the Mario Bros 3 extra life slider give you trouble as well.




SIMPLE

You remember the good old days, when Atari was cutting edge with a joystick and ONE BUTTON. This is not to say that you can't handle more complex controls and concepts, but you prefer that your games didn't require half a novel's worth of instructions. You do best when all the controls and options are right at your fingertips. You probably feel right at home with older games because they inherently have less to work with. Newer games either frustrate you with too many buttons and options, or they just annoy you because there are simpler ways to climb a ladder than jumping on, holding L, and then pushing forward.




PLANNING

When it comes to the actual act of playing, you're a no-frills flawless machine. It's a good thing that video game characters don't actually carry all the stuff in your inventory, because they'd probably suffocate underneath it all! You've got your armies all highly trained and equipped with rocket launchers and jeeps with gatling guns. You didn't even have to be in the same room as your PS2 to finish the final boss of Final Fantasy XII. You're prepared for anything because you've got it all figured out ahead of time. But even the best plans backfire sometimes and that's where your weakness shines through. You're so used to having enough healing potions that when you actually run out you're a sitting duck.




ENTERTAINMENT

You play mostly for the fun of the game. Whether its the story, the gameplay, or just the overall feel of the game, something about it draws you in. You'll find yourself popping a game in years after you completed it to revisit the characters, locales, and gameplay. You probably own at least a few game soundtracks and maybe a few posters. You appreciate games as art and a way to pass the time. You may also play competitively (either professionally or amateur) but that's not the reason you'll be playing them 40 years from now.

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"Time is a great teacher, but unfortunately it kills all its pupils." -Louis Hector Berlioz


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vanWinchester
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